World of Warcraft Reforged - Classes

Every hero can have one specific class. Classes determine which spells your hero can learn. They can be picked and changed at Trainers.
Icon Name Spells
ReplaceableTextures/CommandButtons/BTNSteelMelee.blp Warrior

Changes the class to Warrior:
- Close Combat
- Damage
- Defense
- Stunning
Warrior
ReplaceableTextures/CommandButtons/BTNStormBolt.blp Storm Bolt

Throws a magical hammer at a target enemy unit, dealing 60 damage and stunning the target for 3 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNAdvancedUnholyStrength.blp Berserk

Causes this unit to attack 50% and move 20% faster, but take 40% more damage.

Increases the attack and movement speed with every level.
ReplaceableTextures/CommandButtons/BTNThunderclap.blp Thunder Clap

Slams the ground, dealing 60 damage to nearby enemy land units and slowing their movement by 50% and attack rate by 0%.

Increases the damage and area with every level.
ReplaceableTextures/PassiveButtons/PASBTNThornShield.blp Spiked Shell

Razor-sharp spikes on the hero's shell giving the hero 0 bonus armor and deal 30% of an enemy unit's melee attack damage back to it.

Increases the damage returned and bonus armor with every level.
ReplaceableTextures/CommandButtons/BTNWarStomp.blp War Stomp

Slams the ground, dealing 25 damage to nearby enemy land units and stunning them for 3 seconds.

Increases the damage with every level.
ReplaceableTextures/PassiveButtons/PASBTNBash.blp Bash

Gives a 15% chance that an attack will do 25 bonus damage and stun the target for 2 seconds.

Increases the damage with every level.
ReplaceableTextures/PassiveButtons/PASBTNCleavingAttack.blp Cleaving Attack

The hero strikes with such force that 25% of his damage strikes through to enemies near the primary attacked unit.

Increases the distributed damage with every level.
ReplaceableTextures/PassiveButtons/PASBTNGnollCommandAura.blp Command Aura

Gives extra damage to the attacks of nearby friendly units of 10 %.

Increases the percentage of extra damage with every level.
ReplaceableTextures/CommandButtons/BTNImpale.blp Impale

Slams the ground, sending a wave of force out in a straight line, dealing 50 damage and hurling enemy ground units into the air in their wake, stunning them for 2 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNOgreClubs1.blp Club Strike

The hero uses a club for a powerful strike knocking back enemy ground units for a distance of 150 and causing 30 damage.

Increases the damage and knockback distance with every level.
ReplaceableTextures/CommandButtons/BTNAvatarOn.blp Avatar

Activate Avatar to give the hero 5 bonus armor, 500 bonus hit points, 20 bonus damage and spell immunity.
Lasts 60 seconds.

Increases the bonus armor, bonus hit points and bonus damage with every level.
ReplaceableTextures/CommandButtons/BTNImprovedBows.blp Hunter

Changes the class to Hunter:
- Summon Companions
- Range Combat
- Damage
- Scouting
Hunter
ReplaceableTextures/CommandButtons/BTNRainOfArrows.BLP Rain of Arrows

Calls down 6 arrow waves; each wave deals 30 damage to units in an area.

Increases the number of waves and damage with every level.
ReplaceableTextures/CommandButtons/BTNSentinel.blp Sentinel

Send an owl to a nearby tree to reveal the area around it.
Can see invisible units.
Lasts 120 seconds.
Coooldown of 120 seconds.

Increases the duration and decreases the cooldown with every level.
ReplaceableTextures/CommandButtons/BTNScout.blp Scout

Temporarily summons an Owl Scout, which can be used to scout the map.
Can see invisible units.
Lasts 60 seconds.

Increases the movement speed and sight range of the Owl Scout with every level.
ReplaceableTextures/CommandButtons/BTNSearingArrowsOn.blp Searing Arrows

Adds 10 bonus fire damage to an attack against enemies, but drains mana with each shot fired.

Increases the bonus damage with every level.
ReplaceableTextures/PassiveButtons/PASBTNScatterRockets.blp Barrage

Allows the hero to fire at 2 nearby enemies at the same time.

Increases the maximum number of targets per level.
ReplaceableTextures/CommandButtons/BTNGrizzlyBear.blp Summon Bear

Summons a powerful bear to attack your enemies.
Lasts 65 seconds.

Increases the stats of the summoned bear with every level.
ReplaceableTextures/CommandButtons/BTNQuillBeast.blp Summon Quilbeast

Summons an angry quilbeast to attack your enemies.
Lasts 70 seconds.

Increases the stats of the summoned quilbeast with every level.
ReplaceableTextures/CommandButtons/BTNWarEagle.blp Summon Hawk

Summons a proud hawk to spy on your enemies.
Lasts 70 seconds.

Increases the stats of the summoned hawk with every level.
ReplaceableTextures/PassiveButtons/PASBTNTrueShot.blp Trueshot Aura

An aura that gives friendly nearby units a 10% bonus damage to their ranged attacks.

Increases the base ranged damage with every level.
ReplaceableTextures/CommandButtons/BTNRedDragonDevour.blp Mass Devour

Consumes enemy units, slowly digesting them and dealing damage per second to them. If the caster is killed while the consumed units are still digesting, the units that were devoured will be released. Maximum target creep level 5 and causing 5 damage per second to the target.

Increases the maximum target level and damage per second with every level.
ReplaceableTextures/CommandButtons/BTNStarfall.blp Starfall

Calls down waves of falling stars that damage nearby enemy units. Each wave deals 50 damage.
Lasts for 35 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNStormHammer.blp Paladin

Changes the class to Paladin:
- Protection
- Healing
- Resurrection
- Damaging Undead
Paladin
ReplaceableTextures/CommandButtons/BTNHealOn.blp Heal

Heals 15 hit points per second of a target friendly non-mechanical wounded unit.

Increases the amount of healed hit points with every level.
ReplaceableTextures/CommandButtons/BTNInnerFireOn.blp Inner Fire

Increases a target friendly unit's damage by 10% and armor by 5.
Lasts 60 seconds.

Increases the bonus damage and armor with every level.
ReplaceableTextures/CommandButtons/BTNHolyBolt.blp Holy Light

A holy light that can heal a friendly living unit for 200 or deal half damage to an enemy Undead unit.

Increases the healed hit points with every level.
ReplaceableTextures/CommandButtons/BTNDivineIntervention.blp Divine Shield

Gives a friendly target unit Divine armor damage for 22 seconds. Has a cooldown of 60 seconds.

Increases duration with every level.
ReplaceableTextures/CommandButtons/BTNHealingWave.blp Healing Wave

Calls forth a wave of healing energy that bounces up to 3 times, healing 130 damage on the primary target. Each jump heals less damage.
ReplaceableTextures/PassiveButtons/PAS_ANA_HolyCross.BLP Holy Aura

Decreases nearby enemy Undead units' movement speed by -5% and life regeneration rate by -100%.

Decreases the movement and regeneration bonus with every level.
ReplaceableTextures/CommandButtons/BTNHealingSpray.blp Healing Spray

Sprays 3 waves of healing mist; each wave heals 30 damage to all friendly units in an area.

Increases the number of waves, area of effect and healed life with every level.
ReplaceableTextures/PassiveButtons/PASBTNDevotion.blp Devotion Aura

Gives 3 additional armor to nearby friendly units.

Increases the armor bonus with every level.
ReplaceableTextures/CommandButtons/BTNHoly Ban.blp Holy Nova

Casts a powerful nova of Holy Magic damaging Undead enemy units and healing allied non-Undead units for 120 points.

Increases the damage and healing with every level.
ReplaceableTextures/CommandButtons/BTNLionHorn.blp Horn of Stormwind

Gives nearby friendly units a bonus of 2 to armor.
Lasts 45 seconds.

Increases the bonus armor with every level.
ReplaceableTextures/CommandButtons/BTNResurrection.blp Resurrection

Brings back to life the corpses of 6 friendly nearby units.

Increases the number of corpses with every level.
ReplaceableTextures/CommandButtons/BTNFrostmourne.blp Death Knight

Changes the class to Death Knight:
- Damage
- Reanimation
- Weakening
Death Knight
ReplaceableTextures/CommandButtons/BTNCurseOn.blp Curse

Curses a target enemy unit, causing it to have a 0% chance to miss on an attack.
Lasts 30 seconds.

Increases the chance with every level.
ReplaceableTextures/CommandButtons/BTNUnholyFrenzy.blp Unholy Frenzy

Increases the attack rate of a target unit by 75%, but drains 2 hit points per second.
Lasts 45 seconds.

Increases the attack rate with every level.
ReplaceableTextures/CommandButtons/BTNTheBlackArrowOnOff.blp Black Arrow

Adds 2 bonus damage to attacks. Units killed while under the effect of Black Arrow will turn into skeletons.

Increases the bonus damage and stats of skeletons with every level.
ReplaceableTextures/CommandButtons/BTNDeathCoil.blp Death Coil

A coil of death that can heal a friendly Undead or Demon unit for 400 hit points, or deal half damage to an enemy living unit.

Increases the healed hit points with every level.
ReplaceableTextures/CommandButtons/BTNCarrionSwarm.blp Carrion Swarm

Sends a horde of bats to deal 75 damage to each enemy unit in a cone.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNSleep.blp Sleep

Puts a target enemy unit to sleep for 8 seconds. A sleeping unit can be awoken by attacking it.

Increases the sleep duration with every level.
ReplaceableTextures/PassiveButtons/PASBTNUnholyAura.blp Unholy Aura

Increases nearby friendly units' movement speed by 10% and life regeneration rate by 50%.

Increases the movement and regeneration bonus with every level.
ReplaceableTextures/PassiveButtons/PASBTNVampiricAura.blp Vampiric Aura

Nearby friendly melee units gain 20% of their attack damage when they hit enemy units.

Increases the percentage of hit points gained from damage with every level.
ReplaceableTextures/CommandButtons/BTNOrbOfDeathOn.blp Orb of Annihilation

Adds 15 bonus damage to the hero's attack and causes his attacks to do area of effect damage.

Increases the bonus damage and area of effect damage with every level. The hero has requires the weapon type Missile Splash (bonus hero Archimonde).
ReplaceableTextures/CommandButtons/BTNAnimateDead.blp Animate Dead

Raises 6 dead units in an area to fight for the hero for 40 seconds.

Increases the number of raised corpses with every level.
ReplaceableTextures/CommandButtons/BTNDeathAndDecay.blp Death And Decay

Damages everything in its area of effect by 4% of its max hit points per second. Also destroys trees.
Lasts 35 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNDaggerOfEscape.blp Rogue

Changes the class to Rogue:
- Poison
- Assassinations
- Capture
- Items
Rogue
ReplaceableTextures/CommandButtons/BTNEnsnare.blp Ensnare

Causes a target enemy unit to be bound to the ground so that it cannot move for 8 seconds. Air units that are ensnared can be attacked as though they were land units.

Increases the duration and decreases the cooldown with every level.
ReplaceableTextures/CommandButtons/BTNFanOfKnives.blp Fan of Knives

The hero hurls a flurry of knives, damaging nearby enemies. Each knife does 70 damage.

Increases the damage per target with every level.
ReplaceableTextures/PassiveButtons/PASBTNCriticalStrike.blp Critical Strike

Gives a 20% chance to do 200% damage on an attack.

Increases the damage multiplier with every level.
ReplaceableTextures/CommandButtons/BTNShadowStrike.blp Default string

Hurls a poisoned dagger at a target enemy unit, dealing 75 initial damage, and 10 damage every 3 seconds for 15 seconds. The poison slows the movement speed of the targeted unit for a short duration.
ReplaceableTextures/CommandButtons/BTNAcidBomb.blp Acid Bomb

Hurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units.

Decreases armor by 3; deals 5 damage per second to the primary target; deals slightly less damage to nearby targets.
Lasts 15 seconds.

Increases maximum damage per second and the reduced armor with every level.
ReplaceableTextures/CommandButtons/BTNWindWalkOn.blp Wind Walk

Allows the hero to become invisible, and move 0% faster. If the hero attacks a unit to break invisibility, the attack will do 50 bonus damage.

Increases the movement speed bonus and bonus damage with every level.
ReplaceableTextures/CommandButtons/BTNSpiritWolf.blp Feral Spirit

Summons 2 Spirit Wolf companions.
Lasts 60 seconds.

Attacks land units.


Increases the stats with every level.
ReplaceableTextures/CommandButtons/BTNPoisonArrowsOn.blp Poison Arrows

Adds 10 bonus poison damage to an attack against enemies, but drains mana with each shot fired. Damages the hit target with 4 damage per second for 10 seconds.

Increases the bonus damage and damage per second with every level.
ReplaceableTextures/PassiveButtons/PASBTNEnvenomedSpear.blp Envenomed Weapons

Deals 2 poison damage per second.
Lasts 20 seconds.

Increases the damage and duration with every level.
ReplaceableTextures/CommandButtons/BTNRandomBasicIcon.blp Find Artifacts

Finds 1 random artifacts with level 1.

Increases the number and level of found artifacts with every level.
ReplaceableTextures/CommandButtons/BTNSpiritOfVengeance.blp Vengeance

Creates a powerful avatar that summons invulnerable spirits from nearby corpses to attack your enemies. When the Avatar of Vengeance dies, the spirits vanish.
Lasts 180 seconds.

Increases the stats of the avatar with every level.
ReplaceableTextures/CommandButtons/BTNDOCAdeptTraining.blp Druid

Changes the class to Druid:
- Forms
- Healing
- Buffs
Druid
ReplaceableTextures/CommandButtons/BTNRejuvenation.blp Rejuvenation

Heals a target friendly unit for 400 hit points and regenerates 200 mana over 12 seconds.

Increases the gained hit points and regenerated mana with every level.
ReplaceableTextures/CommandButtons/BTNFaerieFireOn.blp Faerie Fire

Reduces a target enemy unit's armor by 4 and gives vision of that unit.
Lasts 30 seconds.

Increases the reduced armor with every level.
ReplaceableTextures/CommandButtons/BTNEnt.blp Force of Nature

Converts a small area of trees into 2 Treants. Can learn Nature's Blessing.
Lasts 60 seconds.

Attacks land units.


Increases the stats of Treants with every level.
ReplaceableTextures/PassiveButtons/PASBTNThorns.blp Thorns Aura

An aura that gives friendly nearby units a damage reflection, which deals 10% of an enemy unit's melee attack damage back to it.

Increases the returned damage with every level.
ReplaceableTextures/CommandButtons/BTNEntanglingRoots.blp Entangling Roots

Causes roots to burst from the ground, immobilizing and disarming a target enemy unit for 6 seconds, and dealing 10 damage per second.

Increases damage and duration with every level.
ReplaceableTextures/CommandButtons/BTNRegeneration.blp Full Regeneration

Immediately heals all hit points and regenerates all mana for a target friendly unit. Has a cooldown of 60 seconds.

Decreases the cooldown with every level.
ReplaceableTextures/CommandButtons/BTNEatTree.blp Eat Tree

Consume a tree to restore 500 hit points over 30 seconds. Has a cooldown of 0 seconds.

Increases the restored hit points with every level.
ReplaceableTextures/CommandButtons/BTNForest.blp Mass Forestation

Converts all enemy ground units in the target area with maximum unit level 5 into trees.

Decreases the cooldown and increases the maximum target unit level with every level.
ReplaceableTextures/CommandButtons/BTNStagForm.dds Druid Forms

Allows transforming into different Druid forms.

Adds new forms and increases the bonus stats with every level.
ReplaceableTextures/CommandButtons/BTNBattleRoar.blp Roar

Gives nearby friendly units 25% bonus attack damage.
Lasts 45 seconds.

Increases the bonus damage with every level.
ReplaceableTextures/CommandButtons/BTNTranquility.blp Tranquility

Causes rains of healing energy to pour down in a large area, healing friendly allied units for 120 hit points per second.
Lasts 12 seconds.

Increases the healed hit points per second with every level.
ReplaceableTextures/CommandButtons/BTNFelBurn.blp Warlock

Changes the class to Warlock:
- Fel
- Terror
- Demonic minions
Warlock
ReplaceableTextures/CommandButtons/BTNCripple.blp Cripple

Reduces movement speed by 75%, attack rate by 50%, and damage by 50% of a target enemy unit.
Lasts 20 seconds.

Increases the reduced movement speed, attack rate and damage with every level.
ReplaceableTextures/CommandButtons/BTNManaBurn.blp Mana Burn

Sends a bolt of negative energy that burns up to 50 points of a target enemy unit's mana. The mana combusts, dealing damage equal to the amount of mana burned.

Increases the burned up mana and decreases the cooldown with every level.
ReplaceableTextures/CommandButtons/BTNDevourMagic.blp Devour Magic

Consumes all magical buffs from units in an area. Each unit that is devoured of magic gives the caster 50 hit points and 75 mana.
Deals 180 damage to summoned units.


Increases the chance with every level.
ReplaceableTextures/CommandButtons/BTNFelBurn.blp Fel

Gives a friendly target unit Chaos damage for 22 seconds. Has a cooldown of 30 seconds.

Decreases the cooldown and increases duration with every level.
ReplaceableTextures/CommandButtons/BTNDarkSummoning.blp Dark Summoning

Summons 12 friendly units from a target area to the caster.

Increases the number of summoned units and decreases the cooldown with every level.
ReplaceableTextures/CommandButtons/BTNHowlOfTerror.blp Howl of Terror

The hero lets loose a terrifying howl that reduces nearby enemy units' attack damage by 25% for 10 seconds.

Decreases the attack damage with every level.
ReplaceableTextures/CommandButtons/BTNDoom.blp Doom

Marks a target unit for the manifestation of a Demon. The afflicted unit cannot cast spells, has 0% reduced movement speed, and will take 40 damage per second until it dies. Upon its death, a great Demon will spawn from its corpse. Doom cannot be dispelled or cancelled. Maximum target unit level is 5.

Increases the damage per second and maximum creep level with every level.
ReplaceableTextures/CommandButtons/BTNDizzy.blp Dark Portal

Opens a portal, allowing demons to step through and do the hero's bidding.

Increases the stats of the demons with every level.
ReplaceableTextures/CommandButtons/BTNMetamorphosis.blp Metamorphosis

Transforms the hero into a powerful Demon with a ranged attack and 200 bonus hit points.

Increases the stats of the Demon form with every level.
ReplaceableTextures/CommandButtons/BTNInfernalStone.blp Rain of Chaos

Calls down 2 Infernals from the sky causing 50 damage to enemy ground units on impact and stunning them for 4 seconds.
Last 360 seconds.

Increases the stats of the Infernals with every level.
ReplaceableTextures/CommandButtons/BTNCorpseExplode.blp Finger of Death

Instantly turns a creature or building inside-out, destroying it utterly. Causes 500 damage.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNPandaWeaponUpg1.blp Monk

Changes the class to Monk:
- Evasion
- Critical Damage
- Healing
Monk
ReplaceableTextures/CommandButtons/BTNRun.blp Slide

Lets your hero slide into the given direction with a maximum distance of 160, moving the hero quickly and damaging everything on its way causing 40 damage to enemy units.

Increases the distance and damage with every level.
ReplaceableTextures/CommandButtons/BTNCharge.blp Charge

Resets the cooldown of all your abilities except Charge. Has a cooldown of 50 seconds.

Decreases the cooldown with every level.
ReplaceableTextures/PassiveButtons/PASBTNDrunkenDodge.blp Drunken Brawler

Gives a 7% chance to dodge an attack and a 10% chance to deal 2 times total damage.

Increases the change and damage multiplier with every level.
ReplaceableTextures/CommandButtons/BTNAbility_Warrior_Disarm.blp Disarmament

Stops all enemies in a target area from attacking melee and ranged for 5 seconds.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNStrongDrink.blp Drunken Haze

Drenches enemy units in alcohol, causing their movement speed to be reduced by 15%, and have a 45% chance to miss on attacks. When units with Drunken Haze cast on them are hit by Breath of Fire, they will ignite and take burn damage.
Lasts 12 seconds.

Increases the chance to miss with every level.
ReplaceableTextures/PassiveButtons/PASPandaAura.blp Miss Aura

Increases the chance to miss attacks life of nearby enemy units to 3 %.

Increases the chance with every level.
ReplaceableTextures/CommandButtons/BTNMirrorImage.blp Mirror Image

Confuses the enemy by creating 1 illusion of the hero. Dispels all magic from the hero.
Lasts 60 seconds.

Increases the number of illusions and dealt damage by illusions with every level. The maximum number of illusions is 9.
ReplaceableTextures/PassiveButtons/PASBTNDrunkenDodge.blp Drunken Aura

Gives a chance of 1 % percent chance to avoid attacks and a chance of 1 % to do 0 times damage to nearby friendly units.

Increases the chances and damage factor with every level.
ReplaceableTextures/CommandButtons/BTNWand.blp Clone

Clones a target unit for 10 seconds. The clone deals and receives full damage.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNStormEarth&Fire.blp Storm, Earth, And Fire

Splits the hero into elements, forming specialized warriors. If any of them survive until the end of their summoned timer, the hero is reborn.
Lasts 45 seconds.

Increases the stats with every level.
ReplaceableTextures/CommandButtons/BTNWhirlwind.blp Bladestorm

Causes a bladestorm of destructive force around the hero, rendering him immune to magic and dealing 140 damage per second to nearby enemy land units.
Lasts 7 seconds.

Increases the duration and damage with every level.
ReplaceableTextures/CommandButtons/BTNSorceressAdept.blp Arcanist

Changes the class to Arcanist:
- Mana
- Teleportation
- Polymorph
Arcanist
ReplaceableTextures/CommandButtons/BTNBanish.blp Banish

Turns a non-mechanical unit ethereal and slows its movement speed by 50% for 24 seconds. Ethereal creatures cannot attack, but they can cast spells and certain spells cast upon them will have a greater effect.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNSpellStealOn.blp Spell Steal

Steals a positive buff from an enemy unit and applies it to a nearby friendly unit, or takes a negative buff from a friendly unit and applies it to a nearby enemy unit.

Decreases the cooldown with every level.
ReplaceableTextures/CommandButtons/BTNControlMagic.blp Control Magic

Takes control of an enemy summoned unit. The mana cost is 35% of the summoned unit's current hit points. Maximum target unit level is 5.

Decreases the mana cost for hit points and increases the maximum creep level with every level.
ReplaceableTextures/PassiveButtons/PASBTNFeedBack.blp Feedback

The hero's attacks destroy 20 mana per hit. The mana combusts, dealing damage to the attacked unit.

Increases the damage and maximum mana destroyed per hit with every level.
ReplaceableTextures/CommandButtons/BTNInvisibility.blp Invisibility

Makes a unit invisible. If the unit attacks, uses an ability or casts a spell, it will become visible.
Lasts 120 seconds.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNNeutralManaShield.blp Mana Shield

Activates a shield that absorbs 2 damage per point of mana. Blocked damage ignores Armor and Armor Types.

Increases the absorbed damage per mana point with every level.
ReplaceableTextures/CommandButtons/BTNManaDrain.blp Siphon Mana

Transfers mana between the hero and a target. Drains 20 mana per second from an enemy, or transfers 0 mana per second to an ally.

Siphon Mana can push the hero's mana over its maximum value, though excess mana drains off rapidly if not used.
Lasts 8 seconds.

Increases the drained mana per second with every level.
ReplaceableTextures/CommandButtons/BTNDispelMagic.blp Dispel Magic

Removes all buffs from units in a target area.
Deals 200 damage to summoned units.
ReplaceableTextures/PassiveButtons/PASBTNBrilliance.blp Brilliance Aura

Gives additional mana regeneration to nearby friendly units of 0 mana per second.

Increases the mana regeneration with every level.
ReplaceableTextures/CommandButtons/BTNMassTeleport.blp Mass Teleport

Teleports 4 of the player's nearby units, including the hero, to a friendly ground unit or structure.

Increases the number of teleported player units with every level.
ReplaceableTextures/CommandButtons/BTNPolymorph.blp Polymorph

Turns a target enemy unit with maximum level 5 into a sheep. The targeted unit retains its hit points and armor, but cannot attack.
Lasts 20 seconds.

Increases the maxium target creep level and duration with every level.
ReplaceableTextures/CommandButtons/BTNWallOfFire.blp Pyromancer

Changes the class to Pyromancer:
- Fire Damage
- Minions
Pyromancer
ReplaceableTextures/CommandButtons/BTNFireBolt.blp Firebolt

Hurls a fiery bolt that causes 100 damage and stuns a target enemy unit for 2 seconds.

Increases the damage and stun duration with every level.
ReplaceableTextures/CommandButtons/BTNImmolationOn.blp Immolation

Activate Immolation to engulf this unit in flames, causing 5 damage per 0.5 second to nearby enemy land units.
Drains mana until deactivated.

Increases the damage per second with every level.
ReplaceableTextures/CommandButtons/BTNFire.blp Rain of Fire

Calls down waves of fire that damage units in an area. Each wave deals 50 initial damage and 20 damage per second for 3 seconds.
Lasts for 9 waves.

Increases the damage per shard, damage per second from burning per target, maximum wave damage, maximum shards and waves with every level.
ReplaceableTextures/CommandButtons/BTNWallOfFire.blp Flame Strike

Conjures a pillar of fire which damages ground units in a target area over time. Cause 15 damage.

Increases the damage and area of effect with every level.
ReplaceableTextures/CommandButtons/BTNFire Meteor.blp Meteor

Summons a powerful meteor which causes 130 damage to nearby ground units and stuns them for 2 seconds.

Increases the damage and area of effect with every level.
ReplaceableTextures/CommandButtons/BTNLavaSpawn.blp Summon Lava Spawn

Summons a Lava Spawn, a resilient and deadly fire creature. As a Lava Spawn deals damage, it consumes the flesh of its target, eventually splitting into two healthy Lava Spawns for 3 generations adding 12 seconds to duration for every generation and keeping 0% of the former maximum hit points.
Lasts 70 seconds.

Increases the stats of the summoned Lava Spawn with every level.
ReplaceableTextures/CommandButtons/BTNVolcano.blp Volcano

Causes the ground to erupt into a massive Volcano. Every 3 seconds, a wave of molten rocks is hurled from the Volcano at nearby ground units and buildings, causing 125 damage to each target and stunning it for 2 seconds. Buildings take 2 times more damage from molten rocks than units do.
Lasts fifteen seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNFlameStorm.blp Flame Storm

Summons a powerful flame storm which damages enemy units around.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNFireForTheCannon.blp Breath of Fire

Breathes a cone of fire at enemy units, dealing 150 initial damage. Units that have Drunken Haze on them will ignite and burn for 21 damage per second over 5 seconds.

Increases the initial damage and damage per second with every level.
ReplaceableTextures/CommandButtons/BTNIncinerateOn.blp Incinerate

Each attack made is enhanced with living flames that cling to the target. These flames add 2 damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.

If a unit dies while under this effect, it is incinerated, causing up to 30 damage to all nearby hostile units.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNMarkOfFire.blp Phoenix

Summons a powerful Phoenix. The Phoenix burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity, and Resistant Skin. When a Phoenix dies, it creates an egg that will hatch into a Phoenix.

Attacks land and air units.


Increases the stats of the summoned Phoenix with every level.
ReplaceableTextures/CommandButtons/BTNCrushingWave.blp Hydromancer

Changes the class to Hydromancer:
- Water Damage
- Frost Damage
- Frost Armor
- Healing and Regeneration
Hydromancer
ReplaceableTextures/CommandButtons/BTNCrushingWave.blp Crushing Wave

Sends a gigantic wave which deals 150 damage to each enemy land unit in a line, up to 900 max damage.

Increases the damage, area of effect, maximum damage and range with every level.
ReplaceableTextures/CommandButtons/BTNFountainOfLife.blp Fountain of Power

Summons an immovable Fountain of Power that regenerates 0 % life points and 0% mana points of a nearby friendly non-mechanical units per second.
Lasts 25 seconds.

Increases the percentage of regenerated life and mana points with every level.
ReplaceableTextures/CommandButtons/BTNSummonWaterElemental.blp Summon Water Elemental

Summons a water elemental to attack the hero's enemies.
Lasts 65 seconds.

Attacks land and air units.


Increases the stats of the water elemental with every level.
ReplaceableTextures/PassiveButtons/PASPReflect.blp Reflection

Gives a 5% chance to reflect 5% damage of a range attack.

Increases the chance and damage percentage with every level.
ReplaceableTextures/CommandButtons/BTNBreathOfFrost.blp Breath of Frost

Breathes a cone of frost at enemy units that deals 50 initial damage, and 7 damage per second over 5 seconds.

Increases the initial damage and damage per second with every level.
ReplaceableTextures/CommandButtons/BTNFrostArmorOn.blp Frost Armor

Creates a shield of frost around a target friendly unit. The shield adds 3 armor and slows melee units that attack it for 3 seconds.

Increases the armor with every level.
ReplaceableTextures/CommandButtons/BTNBlizzard.blp Blizzard

Calls down 6 freezing ice shard waves; each wave deals 15 damage to units in an area.

Increases the number of waves and damage with every level.
ReplaceableTextures/CommandButtons/BTNGlacier.blp Frost Nova

Blasts enemy units with a wave of frost that deals 50 damage to the target, and 50 nova damage. Cold damage slows units' movement and attack rate for 2 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNColdArrowsOn.blp Frost Arrows

Adds a cold effect to each attack, dealing 5 bonus damage, slowing a target enemy unit's attacks by 30% and movement by 30% for 5 seconds.

Increases the damage and decreases the attack and movement speed with every level.
ReplaceableTextures/CommandButtons/BTNFrostBolt.blp Frost Bolt

Throws a magical shard of ice at a target enemy unit, dealing 100 damage and stunning the target for 5 seconds.

Increases the damage and stun duration with every level.
ReplaceableTextures/CommandButtons/BTNdancingLightningGS.blp Monsoon

Calls down a storm of lightning to strike enemy units for 20 damage every 1 seconds in a small target area causing only 35 % damage to buildings.
Lasts 15 seconds.

Increases the damage and decreases the damage interval with every level.
ReplaceableTextures/CommandButtons/BTNEarthquake.blp Geomancer

Changes the class to Geomancer:
- Earth Damage
- Earth Minions
- Far Sight
Geomancer
ReplaceableTextures/CommandButtons/BTNGolemStormBolt.blp Hurl Boulder

A magical boulder that is thrown at an enemy unit, causing 100 points of damage and stunning the target for 2 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNINV_Misc_Rock_01.blp Summon Wall

Summons a wall with 5 pieces for 22 seconds in the direction the hero is facing damaging ground units in its way with 15 damage and blocking ground units.

Increases damage, duration and length of the wall with every level.
ReplaceableTextures/PassiveButtons/PASBTNCommand.blp Endurance Aura

Increases nearby friendly units' movement speed by 10% and attack rate by 5%.

Increases movement and attack speed with every level.
ReplaceableTextures/CommandButtons/BTNFarSight.blp Far Sight

Reveals the area with a radius of 900 of the map that it is cast upon for 8 seconds. Also reveals invisible units.

Increases the duration and revealed area with every level.
ReplaceableTextures/CommandButtons/BTNShockWave.blp Shockwave

A wave of force that ripples outward, causing 75 damage to land units in a line.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNGolemThunderclap.blp Slam

Slams the ground, dealing 70 points of damage and slowing the movement by 25% and attack rate by 25% of nearby enemy units.
ReplaceableTextures/CommandButtons/BTNRockGolem.blp Summon Golem

Summons a Granite Golem to attack the hero's enemies.
Lasts 180 seconds.

Attack land units.
ReplaceableTextures/CommandButtons/BTNBloodLustOn.blp Bloodlust

Increases a friendly unit's attack rate by 40% and movement speed by 25%.
Lasts 40 seconds.

Increases the percentages with every level.
ReplaceableTextures/CommandButtons/BTNEarthquake.blp Earthquake

Makes the ground tremble and break, causing 50 damage per second to buildings and slowing units by 75% within the area of effect. Lasts 25 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNStampede.blp Stampede

Calls down hordes of rampaging thunder lizards to explode upon the hero's enemies. Each exploding lizard deals 20 damage. Pierces spell immunity.
Lasts 15 seconds.

Increases the dealt damage with every level.
ReplaceableTextures/PassiveButtons/PASBTNReincarnation.blp Reincarnation

When killed, the hero will come back to life. Reincarnation has a 240 second cooldown.

Decreases the cooldown with every level.
ReplaceableTextures/CommandButtons/BTNCyclone.blp Aeromancer

Changes the class to Aeromancer:
- Air Damage
- Lightning Damage
- Disable Enemies
- Cyclones
Aeromancer
ReplaceableTextures/CommandButtons/BTNCyclone.blp Cyclone

Tosses a target non-mechanical enemy unit into the air, rendering it unable to move, attack or cast spells, and stopping others from attacking or casting on it.
Lasts 20 seconds.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNChainLightning.blp Chain Lightning

Calls forth a bolt of lightning that bounces up to 4 times, dealing 100 damage on the primary target. Each jump deals less damage.

Increases the damage and number of targets with every level.
ReplaceableTextures/CommandButtons/BTNWindGust.blp Wind Gust

Pushes enemy units for a distance of 190 away from the caster and damages them for 190 points.

Increases the distance and damage with every level.
ReplaceableTextures/PassiveButtons/PASBTNEvasion.blp Evasion

Gives a 15% chance to avoid an attack.

Increases the chance that an opponent misses with every level.
ReplaceableTextures/CommandButtons/BTNCloudOfFog.blp Cloud

Cast on enemy buildings with ranged attacks to stop the buildings from attacking.
Lasts 30 seconds.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNBlink.blp Blink

Short distance teleportation that allows the hero to move in and out of combat. Has a range of 1050.

Increases maximum distance and decreases the cooldown and mana costs with every level.
ReplaceableTextures/CommandButtons/BTNMonsoon.blp Forked Lightning

Calls forth a cone of lightning on a target enemy unit, hitting up to 3 enemy units for 175 damage.

Increases the damage per target with every level.
ReplaceableTextures/CommandButtons/BTNGenieIcon.blp Summon Djinn

Summons a Djinn to attack the hero's enemies.
Lasts 65 seconds.

Attacks land and air units.


Increases the stats of the Djinn with every level.
ReplaceableTextures/CommandButtons/BTNMagicLariet.blp Aerial Shackles

Magically binds a target enemy air unit, so that it cannot move or attack and takes 30 damage per second.
Lasts 40 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNLightningShield.blp Lightning Shield

Forms a shield of electricity around a target unit, dealing 20 damage per second to units around it.
Lasts 20 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNTornado.blp Tornado

Summons a fierce controllable Tornado that slows enemy units' movement speed, randomly tosses enemy ground units into the air and damages enemy buildings. It causes 14 damage per second to buildings.
Lasts 20 seconds.

Increases the slowdown and caused damage with every level.
ReplaceableTextures/CommandButtons/BTNNecromancerAdept.blp Necromancer

Changes the class to Necromancer:
- Raise Undeads
- Corpses
- Life Consuming
Necromancer
ReplaceableTextures/CommandButtons/BTNRaiseDeadOn.blp Raise Dead

Raises 1 skeleton and 1 skeleton mage from a corpse.

Increases the stats of the summoned units with every level.
ReplaceableTextures/CommandButtons/BTNCannibalize.blp Cannibalize

Consumes a nearby corpse to heal 12 hit points per second up to 800 hit points.

Increases the hit points per second and maximum hit points with every level.
ReplaceableTextures/CommandButtons/BTNDeathPact.blp Death Pact

Kills a target friendly Undead unit, giving 100% of its hit points to the hero.

Increases the percentage converted into hit points with every level.
ReplaceableTextures/CommandButtons/BTNDarkRitual.blp Dark Ritual

Sacrifices a target friendly Undead unit to convert 33% of its hit points into mana for the hero.

Increases the mana converted into hit points with every level.
ReplaceableTextures/CommandButtons/BTNMeatWagon.blp Summon Meat Wagon

Summons a permanent Meat Wagon which carries and generates corpses.

Increases the number of carried corpses and interval of generating new corpses with every level.
ReplaceableTextures/CommandButtons/BTNCarrionScarabsOn.blp Carrion Beetles

The hero progenerates 2 Carrion Beetles from a target corpse to attack the hero's enemies. Beetles are permanent, but only 6 can be controlled at a time.

Increases the stats and number of controllable Beetles with every level.
ReplaceableTextures/PassiveButtons/PASBTNSkeletonMage.blp Skeletal Mastery

Increases the duration of raised summoned units to 65 seconds.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNTentacle.blp Spawn Tentacle

Unleashes a mighty tentacle upon the enemy.

Increases the stats with every level.
ReplaceableTextures/PassiveButtons/PASBTNPlagueCloud.blp Disease Cloud

Infects nearby enemy living units with Disease Cloud. Disease Cloud deals 1 damage per second.
Lasts 0 seconds.

Increases the damage with every level.
ReplaceableTextures/CommandButtons/BTNLifeDrain.blp Life Drain

Absorbs the life essence of a target enemy unit by taking 55 hit points per second from it and giving them to the hero, or transfers 0 hit points from the hero to an ally.

Also applies the current rank of the Black Arrow debuff to the target.
Lasts 8 seconds.

Increases the drained and transfered life per second with every level.
ReplaceableTextures/CommandButtons/BTNFrostWyrm.blp Summon Sapphiron

Summons Sapphiron, a powerful undead dragon, to attack your enemies.

Increases the stats of the summoned unit with every level.
ReplaceableTextures/CommandButtons/BTNWitchDoctorAdept.blp Witch Doctor

Changes the class to Witch Doctor:
- Shadow Magic
- Weakening
- Charm
- Hex
Witch Doctor
ReplaceableTextures/CommandButtons/BTNSerpentWard.blp Serpent Ward

Summons an immobile serpentine ward to attack the hero's enemies. The ward is magic and spell immune.
Lasts 40 seconds.

Attacks land and air units.


Increases the stats of the serpentine ward with every level.
ReplaceableTextures/CommandButtons/BTNSilence.blp Silence

Stops all enemies in a small target area from casting spells for 40 seconds.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNSlowOn.blp Slow

Slows a target enemy unit's attack rate by 25% and movement speed by 60%.
Lasts 20 seconds.

Increases the percentages with every level.
ReplaceableTextures/CommandButtons/BTNAntiMagicShell.blp Anti-magic Shell

Creates a barrier that stops points of spell damage from affecting a target unit. Causes damage to summoned units. Reduces magic damage taken by the target unit by a percentage.
Lasts 90 seconds.

Increases the damage points stopped, the damage points dealt to summoned unit and the percentage of reduced magic damage with every level.
ReplaceableTextures/CommandButtons/BTNHex.blp Hex

Transforms an enemy unit into a random critter for 15 seconds. Hex disables a unit’s abilities, item usage, ability to attack, and slows the unit to minimum movement speed.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNWaveOfTerror2.blp Scream

Lets loose a terrifying howl that causes nearby enemy units to shiver in fear, reducing their armor by 2.
Lasts 10 seconds.

Decreases the armor with every level.
ReplaceableTextures/CommandButtons/BTNGhost.blp Ghost Form

Transforms the hero into an invisible Ghost with a ranged attack and 200 bonus hit points.

Increases the stats of the Ghost form with every level.
ReplaceableTextures/CommandButtons/BTNLocustSwarm.blp Locust Swarm

Creates a swarm of 20 angry locusts that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores 75 % of the caused damage as hit points to the hero when they return.
Lasts 180 seconds.

Increases the converted hit points and number of locusts with every level.
ReplaceableTextures/CommandButtons/BTNSpellShieldAmulet.blp Spell Shield

Blocks a negative spell that an enemy casts on the Hero once every 40 seconds.

Decreases the cooldown with every level.
ReplaceableTextures/CommandButtons/BTNCharm.blp Charm

Takes permanent control of a target enemy unit.
Charm cannot be used on Heroes, or creeps above level 6. When Charm is being used on workers, they will die instantly.

Increases the maximum creep level with every level.
ReplaceableTextures/CommandButtons/BTNBigBadVoodooSpell.blp Big Bad Voodoo

Turns all friendly units invulnerable in an area around the hero.
The hero does not turn invulnerable.
Lasts 20 seconds.

Increases the duration with every level.
ReplaceableTextures/CommandButtons/BTNRepair.blp Tinker

Changes the class to Tinker:
- Repair
- Damage
- Mechanical units
Tinker
ReplaceableTextures/CommandButtons/BTNRepairOn.blp Repair

Repairs mechanical units and structures at the cost of resources with a ratio of 35 %. Can repair the hero if the hero is mechanical.

Increases the ratio of repaired hit points with every level.
ReplaceableTextures/CommandButtons/BTNGatherGold.blp Harvest

Summons 1 Bundle of Lumbers and Gold Coins.

Increases the charges of the items with every level.
ReplaceableTextures/PassiveButtons/PASBTNDemolish.blp Demolish

Causes attacks to do 2 times normal damage to buildings and mechanical units.

Increases the damage factor with every level.
ReplaceableTextures/CommandButtons/BTNPocketFactory.blp Pocket Factory

Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units.

Increases the stats of the factory and Clockwerk Goblins and the caused damage by explosions with every level.
ReplaceableTextures/CommandButtons/BTNTNTBarrel.BLP Summon Explosive Barrel

Summons an explosive barrel which explodes when manually triggered. This causes 700 damage to nearby enemy ground units.

Increases the caused damage with every level.
ReplaceableTextures/PassiveButtons/PASAutoRepairBotsPassive.blp Repair Aura

Increases the life regeneration rate by 50 % of nearby friendly mechanical units.

Increases the regeneration bonus with every level.
ReplaceableTextures/CommandButtons/BTNClockwerkJetPack.blp Jetpack

Uses the Jetpack to fly to another revealed location with a maximum distance of 600 causing 45 damage to enemy nearby ground units on landing.

Increases the maximum distance and damage with every level.
ReplaceableTextures/CommandButtons/BTNClusterRockets.blp Cluster Rockets

Bombards an area with rockets, dealing up to 99999 damage to nearby enemy units with 6 rockets and stunning them for 1 second.

Increases the damage amount and missile count with every level.
ReplaceableTextures/CommandButtons/PASBTNEngineeringUpgrade.blp Engineering Upgrade

Enhances other hero ability levels with each level learned. Use chat command '-n' to see all possible spells which can be improved.

Also gives bonus damage and increases the hero's movement speed.

Increases the ability enhancement, bonus damage amount and movement speed with every level.
ReplaceableTextures/CommandButtons/BTNTransmute.blp Transmute

Kills a target enemy unit instantly, transforming it into 30% gold and 30% lumber which is added to your available resources!
Transmute pierces spell immunity, but cannot be used on Heroes, or creeps above level 6.

Increases the received gold, lumber and maximum creep level with every level.
ReplaceableTextures/CommandButtons/BTNROBOGOBLIN.blp Robo-Goblin

Transforms the hero into a Robo-Goblin, a powerful armored form that has the following traits:

- 1 bonus Strength and 1 bonus armor.
- Use of the Demolish ability, which grants bonus damage against buildings.
- The hero becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells.

Increases the bonus strength and armor with every level.