World of Warcraft Reforged - Orc

Tiers Buildings
Tier 1
ReplaceableTextures/CommandButtons/BTNGreathall.blp Great Hall
385 images/WC3gold.webp 185 images/WC3lumber.webp
Primary structure, used to train Peons and receive gathered resources. Can be upgraded to Stronghold and then Fortress to enable the production of additional types of structures and units.

Great Hall
ReplaceableTextures/CommandButtons/BTNPigFarm.blp Orc Housing
80 images/WC3gold.webp 20 images/WC3lumber.webp
Provides an additional source of gold income.

Limited to 4.

Orc Housing
ReplaceableTextures/CommandButtons/BTNTrollBurrow.blp Burrow
160 images/WC3gold.webp 40 images/WC3lumber.webp
Provides food, which increases the maximum number of units that can be trained. Peons can garrison inside to attack enemy units. Can learn the Reinforced Defenses upgrade.

Attacks land and air units.

Burrow
ReplaceableTextures/CommandButtons/BTNAltarOfStorms.blp Altar of Storms
180 images/WC3gold.webp 50 images/WC3lumber.webp
Summons Heroes. Revives slain Heroes.

Altar of Storms
ReplaceableTextures/CommandButtons/BTNBarracks.blp Barracks
180 images/WC3gold.webp 50 images/WC3lumber.webp
Primary troop production building. Trains Grunts, Headhunters and Demolishers.
Also contains the Brute Strength, Berserker, Troll Regeneration, and Burning Oil upgrades.

Barracks
ReplaceableTextures/CommandButtons/BTNForge.blp War Mill
205 images/WC3gold.webp
Serves as a drop-off point for harvested lumber.
Also contains upgrades for improved armor, melee weapons, ranged weapons, Reinforced Defenses, and Spiked Barricades.

War Mill
ReplaceableTextures/CommandButtons/BTNVoodooLounge.blp Voodoo Lounge
130 images/WC3gold.webp 30 images/WC3lumber.webp
Creates a shop with purchasable items. The items available depend upon what level of upgrade your Great Hall has (Great Hall, Stronghold, or Fortress) and which buildings you have.

Voodoo Lounge
ReplaceableTextures/CommandButtons/BTNGoblinShipyard.blp Orc Shipyard
160 images/WC3gold.webp 60 images/WC3lumber.webp
Boat construction facility. Produces Orc Transport Ships, Orc Frigates, and Orc Battleships.

Orc Shipyard
Tier 2
ReplaceableTextures/CommandButtons/BTNStronghold.blp Stronghold
700 images/WC3gold.webp 375 images/WC3lumber.webp
Upgrade to Stronghold to enable the production of additional types of structures and units.

Stronghold
ReplaceableTextures/CommandButtons/BTNSpiritLodge.blp Spirit Lodge
150 images/WC3gold.webp 135 images/WC3lumber.webp
Spellcaster production building. Trains Shaman and Witch Doctors.
Also contains spell upgrades for Shaman and Witch Doctors.

Spirit Lodge
ReplaceableTextures/CommandButtons/BTNTaurenTotem.blp Tauren Totem
135 images/WC3gold.webp 155 images/WC3lumber.webp
Trains Spirit Walkers and Tauren.
Also contains upgrades for Spirit Walkers and Tauren.

Tauren Totem
ReplaceableTextures/CommandButtons/BTNBeastiary.blp Beastiary
145 images/WC3gold.webp 140 images/WC3lumber.webp
Trains Raiders, Kodo Beasts, Batriders, and Wind Riders.
Also contains the Ensnare, Envenomed Spears, Liquid Fire and War Drums upgrades.

Beastiary
Tier 3
ReplaceableTextures/CommandButtons/BTNFortress.blp Fortress
1025 images/WC3gold.webp 565 images/WC3lumber.webp
Upgrade to Fortress to enable the production of additional types of structures and units.

Fortress
ReplaceableTextures/CommandButtons/BTNFountainOfLifeBlood.blp Fountain of Blood
160 images/WC3gold.webp 40 images/WC3lumber.webp
Converts Orc units into Fel Orc units which makes them stronger.

Limited to 1.

Fountain of Blood
ReplaceableTextures/CommandButtons/BTNPowerGenerator.blp Power Generator
2000 images/WC3gold.webp 1500 images/WC3lumber.webp
A power generator that can protect buildings nearby by increasing their defense and life generation. It helps you to protect your main base from being completely destroyed by an enemy army.

Can only be built once and has to be built in an area without hostile buildings.

Power Generator
ReplaceableTextures/CommandButtons/BTNPortal.blp Portal
150 images/WC3gold.webp 150 images/WC3lumber.webp
Opens a Portal which can have another allied Portal as destination. This helps you to connect different locations on the map with each other avoiding enemy troops. When the Portal is destroyed all allied Portals which have it as destination will be disabled automatically. When the Portal's destination is destroyed, it will be disabled automatically.

Be careful since Portals can be used by enemy units, too!

Portal
ReplaceableTextures/CommandButtons/BTNTent.blp Research Tent
150 images/WC3gold.webp 50 images/WC3lumber.webp
A tent for important researches.

Research Tent
ReplaceableTextures/CommandButtons/BTNCentaurTent.blp Event House
150 images/WC3gold.webp 50 images/WC3lumber.webp
A house to control important events.

Limited to 1.

Event House
ReplaceableTextures/CommandButtons/BTNMarketStone.blp Trading Post
50 images/WC3gold.webp
Allows training Pack Horses which can gather gold and lumber from your own or allied Trading Posts. This increases your gold and lumber as well as for the allied player.

Allows buying and selling resources other than gold and lumber.

Trading Post
ReplaceableTextures/CommandButtons/BTNAmmoDump.blp Alchemist Lab
3000 images/WC3gold.webp 2000 images/WC3lumber.webp
Allows converting units into different races.

Limited to 1.

Alchemist Lab
ReplaceableTextures/CommandButtons/BTNStonewall.blp Wall
80 images/WC3gold.webp 20 images/WC3lumber.webp
A wall protects your town.

Wall
ReplaceableTextures/CommandButtons/BTNWebWard.blp Antimagic Ward
1000 images/WC3gold.webp 1000 images/WC3lumber.webp
Prevents enemy Reveals, Far Sight, Portal, Scroll of Town Portal, Blink, Mass Teleportation and Staff of Teleportation spells of enemy units in the nearby area and adds a black mask for enemy players. Can cast Silence, detects invisible units and is permanently invisible itself.

Only works if built before enemy Antimagic Wards in the area.

Antimagic Ward
ReplaceableTextures/CommandButtons/BTNSorceressMaster.blp Spell Book
200 images/WC3gold.webp 100 images/WC3lumber.webp
Allows learning spells for reskillable heroes and Equipment Bags. Contains all available spells for all 5 slots. Use the Change Page abilities to change the listed ones.

Spell Book
ReplaceableTextures/CommandButtons/BTNBlackMarket.blp Marketplace
200 images/WC3gold.webp 100 images/WC3lumber.webp
Sells items dropped from creeps.

Limited to 1.

Marketplace
ReplaceableTextures/CommandButtons/BTNThievesGuildX.blp Thieves Guild
200 images/WC3gold.webp 100 images/WC3lumber.webp
Sells killed units from creeps and enemy players. Units can only be purchased once and are removed from the Thieves Guild after that. However, when they die again, they will be readded.

Limited to 1. Does not sell workers, citizens or summoned units.

Thieves Guild
ReplaceableTextures/CommandButtons/BTNCage.blp Mounts Cage
200 images/WC3gold.webp 100 images/WC3lumber.webp
Allows buying mounts for your heroes. Mounts are available at hero level 20. Use the Change Page abilities to change the listed ones.

Mounts Cage
ReplaceableTextures/CommandButtons/BTNBlackDragonRoost.blp Dragon Roost
15000 images/WC3gold.webp 15000 images/WC3lumber.webp
Allows to train all Dragons.

Limited to 1.

Dragon Roost
ReplaceableTextures/CommandButtons/BTNBlacksmith.blp Armory
1000 images/WC3gold.webp 500 images/WC3lumber.webp
Allows equipping units and heroes.

Limited to 1.

Armory
Tier 4
ReplaceableTextures/CommandButtons/BTNArcaneObservatory.blp Temple of Light
3000 images/WC3gold.webp
The Eternal Guardian´s seat of power. Has different defensive capabilities. Can learn the Magic Sentry ability.

Attacks land and air units.

Temple of Light
ReplaceableTextures/CommandButtons/BTNShrineOfAszhara.blp Temple of Darkness
3000 images/WC3gold.webp
The Destroyer´s seat of power. Has different offensive capabilities. Can learn the Magic Sentry ability.

Attacks land and air units.

Temple of Darkness