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Skill
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1
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Allows skilling hero attributes and randomizing hero
spells.
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VIP Spell Book
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1
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Contains the spells Blink, Repair, Dark Summoning,
Ensnare, Bloodlust, Bash, Berserk, Invisibility, and
True Sight.
Only allowed for VIPs.
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Berserk
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15
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Causes the hero to attack faster, but take more damage.
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Invisibility
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15
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Makes a unit invisible. If the unit attacks, uses an
ability or casts a spell, it will become visible.
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Magic Sentry
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1
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Reveals nearby invisible units.
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Bloodlust
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15
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Increases a friendly unit's attack rate and movement
speed.
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Ensnare
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1
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Causes a target enemy unit to be bound to the ground
so that it cannot move for some time. Air units that
are ensnared can be attacked as though they were land
units.
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True Sight
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1
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Changes the ability to True Sight.
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Blink
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1
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Changes the ability to Blink.
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Repair
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1
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Repairs mechanical units and structures at the cost
of resources.
Increases the ratio of
repaired hit points with every level.
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Dark Summoning
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1
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Summons 12 friendly units from a target area to the
caster.
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Cyclone
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1
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Tosses a target non-mechanical enemy unit into the
air, rendering it unable to move, attack or cast spells,
and stopping others from attacking or casting on it.
Lasts 20 seconds.
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Rejuvenation
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15
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Heals a target friendly unit for hit points over some
time.
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Ultravision
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1
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The ability to see as far at night as they do during
the day.
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Nocturnal
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1
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Increases stats during the night.
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Diurnal
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1
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Increases stats during the day.
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Speed Boost
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15
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Increases the movement speed for some time.
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Summon Ship
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1
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Summons a ship.
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Summon Submarine
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1
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Summons a submarine.
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Enslavement
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1
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Converts a killed enemy into a Slave at your nearest
town hall.
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Loot Ray
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1
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Casts a ray which pulls target items to the hero.
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Root
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1
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Burrows the Ancient's roots into the ground, rendering
it immobile, but allowing it to build units. For the
Ancient Protector, this allows it to hurl enormous
rocks through the air to damage enemy units. Also gives
the Ancient Fortified armor.
Only allowed for Ancient
structure heroes.
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Burrow
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1
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Digs into the ground, becomes invisible, and gains
an increased regeneration rate.
The hero cannot attack while burrowed.
Only allowed for Nerubian
and Kobold heroes.
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Submerge
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1
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Allows to dive beneath water, hiding it from view.
Only allowed for Submarine
and Naga heroes. It is added automatically when the
hero is on water.
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Randomize Spells
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1
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Randomizes the learned spells of your hero.
Only allowed for heroes
who can change their spells. Requires all hero spells
to have no cooldown.
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Randomize Skin
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1
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Randomizes the skin of your hero.
Only allowed for heroes
who can change their skin.
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Master and Student
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15
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Changes the ability to Master and Student.
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Select Turrets
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1
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Changes the ability to Select Turrets.
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Spell Book of the Old Gods
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1
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Contains different spells.
Only allowed for Old God
bosses.
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