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Berserk
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Causes this unit to attack 50% faster, but take 40%
more damage.
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Invisibility
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Makes a unit invisible. If the unit attacks, uses an
ability or casts a spell, it will become visible.
Lasts 120 seconds.
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Magic Sentry
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Reveals nearby invisible units.
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Bloodlust
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Increases a friendly unit's attack rate by 30% and
movement speed by 25%.
Lasts 60 seconds.
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Ensnare
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Causes a target enemy unit to be bound to the ground
so that it cannot move for 8 seconds. Air units that
are ensnared can be attacked as though they were land
units.
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True Sight
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Reveals nearby invisible units.
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VIP Spell Book
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Only VIPs can use this spell book. Contains the spells
Blink, Repair, Dark Summoning, Ensnare, Bloodlust,
Bash, Berserk, Invisibility, and True Sight.
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Blink
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Teleports the caster a short distance, allowing it
to move in and out of combat.
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Repair
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Repairs mechanical units and structures at the cost
of resources.
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Dark Summoning
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Summons 12 friendly units from a target area to the
caster.
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Cyclone
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Tosses a target non-mechanical enemy unit into the
air, rendering it unable to move, attack or cast spells,
and stopping others from attacking or casting on it.
Lasts 20 seconds.
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Rejuvenation
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Heals a target friendly unit for 400 hit points over
12 seconds.
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Loot Ray
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Casts a ray which pulls target items to the hero.
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Root
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Burrows the Ancient's roots into the ground, rendering
it immobile, but allowing it to build units. For the
Ancient Protector, this allows it to hurl enormous
rocks through the air to damage enemy units. Also gives
the Ancient Fortified armor.
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Randomize
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Randomizes the learned spells of your hero.
Only allowed for heroes
who can change their spells. Requires all hero spells
to have no cooldown.
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Randomize Skin
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Randomizes the skin of your hero.
Only allowed for heroes
who can change their skin.
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Skill
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Allows skilling hero attributes and randomizing hero
spells.
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Master and Student
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Increases the damage and attack speed of Medivh when
being cast by Khadgar or of Khadgar when being cast
by Medivh.
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